QUIET AUTHORITY
QUIET AUTHORITY
QUIET AUTHORITY
FOUNDATION.MOVLOADING
FOUNDATION.MOVLOADING
FOUNDATION.MOVLOADING
MESSIER
MESSIER
MESSIER
VISUAL IDENTITY / PRINT/ WEB ART DIRECTOR/ DESIGNER
VISUAL IDENTITY / PRINT/ WEB ART DIRECTOR/ DESIGNER
VISUAL IDENTITY / PRINT/ WEB ART DIRECTOR/ DESIGNER
2017
2017
2017
CONTEXT
CONTEXT
CONTEXT
Messier is an investment and advisory firm founded in Cairo with a presence in New York, working across an international network of relationships in the Middle East and the U.S. Its world is built around discretion, trust and long-term thinking, where credibility carries as much weight as opportunity.
Messier is an investment and advisory firm founded in Cairo with a presence in New York, working across an international network of relationships in the Middle East and the U.S. Its world is built around discretion, trust and long-term thinking, where credibility carries as much weight as opportunity.
Messier is an investment and advisory firm founded in Cairo with a presence in New York, working across an international network of relationships in the Middle East and the U.S. Its world is built around discretion, trust and long-term thinking, where credibility carries as much weight as opportunity.
FIRST_CONTACT.JPGLOADING
PASSAGE.MOVLOADING
CHALLENGE
CHALLENGE
CHALLENGE
Finance has a visual uniform. Navy, serif, skyline, graph, repeat. Messier needed to feel established, international and distinctly premium without disappearing into that sameness. The harder problem was building an identity from nothing that could carry its Egyptian roots and core values without turning either into decoration.
Finance has a visual uniform. Navy, serif, skyline, graph, repeat. Messier needed to feel established, international and distinctly premium without disappearing into that sameness. The harder problem was building an identity from nothing that could carry its Egyptian roots and core values without turning either into decoration.
OPEN_RECORD.JPGLOADING
HELD_RECORD.JPGLOADING
FIRST_MARK.JPGLOADING
WORN_SIGNAL.JPGLOADING
POCKET_VIEW.JPGLOADING
SECOND_CONTACT.JPGLOADING
PHYSICAL_RECORD.JPGLOADING
REPEAT_PATTERN.JPGLOADING
LEVEL_THREE.JPGLOADING
LIVE_RECORD.JPGLOADING
SOLUTION
SOLUTION
SOLUTION
I built the identity around a geometric M formed by two pyramidal structures, connecting Messier to Egypt without relying on literal imagery. Six elements within the mark tie back to the firm’s core values, creating something balanced, structural and deliberately difficult to unsettle.
That same restraint shaped the wider system. Deep blue created the foundation, red added a controlled point of energy, and simple geometry carried across stationery, annual reports, environmental graphics and digital experiences. The result feels premium without ornament, Egyptian without cliché, and financial without looking like every other financial brand.
I built the identity around a geometric M formed by two pyramidal structures, connecting Messier to Egypt without relying on literal imagery. Six elements within the mark tie back to the firm’s core values, creating something balanced, structural and deliberately difficult to unsettle.
That same restraint shaped the wider system. Deep blue created the foundation, red added a controlled point of energy, and simple geometry carried across stationery, annual reports, environmental graphics and digital experiences. The result feels premium without ornament, Egyptian without cliché, and financial without looking like every other financial brand.
REMOTE_ACCESS.JPGLOADING
ENTRY_POINT.MOVLOADING
STATUS_PANEL.JPGLOADING
KEEP LOOKING
KEEP LOOKING
KEEP LOOKING
INDEX.REG // LOCAL VIEW
MFI.JR: ONLINE
>0606CULVER ACADEMIESCULVER ACADEMIESWEB DESIGNWEB DESIGN20202020
>1010SUPERSONIC JELLYBEANZSUPERSONIC JELLYBEANZPRODUCT PHOTOGRAPHYPRODUCT PHOTOGRAPHY20132013
RECORD 10 / 10
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FPS: 00
FIELD: 0.00
INPUT: IDLE
INPUT: IDLE
AUTO / NONE
−∞DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH
EXPERIMENTAL DRONE SYNTH
REV X / BUILD 38
MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
MOTIONSets modulation depth. Left: organic. Right: coherent.
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
Automation idle
+100+500-50-100

DISPLAY FEEDBACK
DRIFT FIELD
DRIFT FIELD
RES: —
FPS: 00
FPS: 00
FIELD: 0.00
INPUT: IDLE
INPUT: IDLE
AUTO / NONE
−∞DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH
EXPERIMENTAL DRONE SYNTH
REV X / BUILD 38
MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
MOTIONSets modulation depth. Left: organic. Right: coherent.
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
Automation idle
+100+500-50-100

DISPLAY FEEDBACK
DRIFT FIELD
DRIFT FIELD
RES: —
FPS: 00
FPS: 00
FIELD: 0.00
INPUT: IDLE
INPUT: IDLE
AUTO / NONE
−∞DBFS
MUNKI VOICE UNIT
EXPERIMENTAL DRONE SYNTH
EXPERIMENTAL DRONE SYNTH
REV X / BUILD 38
MATERIALBlends eight sound textures. Turn the dial or tap a material name.
VOICEBalances the voices, from a grounded foundation to brighter upper layers.
COUPLINGChanges how the voices interact. Left: sympathetic. Right: tangled.
MOTIONSets modulation depth. Left: organic. Right: coherent.
MEMORYLets earlier sound return and evolve. Left: blurred trails. Right: distinct echoes.
SPACEPlaces the sound in a room or a larger, lingering atmosphere.
BETWEENSets the interval between the voices. With generated PULSE, steers the melody's center.
> MUNKI / SESSION START
ENTRY / PAGE
IDENTITY [ SOLVING ]
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> MUNKI / SESSION START
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IDENTITY [ SOLVING ]
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> MUNKI / SESSION START
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IDENTITY [ SOLVING ]
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